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Here is a synopsis of the stages of innovation

Innovators: Adventuresome
Innovators account for roughly the first 3% of the
people to adopt an innovation. In general, Innovators:
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Eagerly pursue new ideas.
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Love new ideas for the new
idea’s sake. Where they come from isn’t important.
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Want the latest and greatest.
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Accept reasonable risks and
uncertainty.
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Understand and can apply
complex concepts and ideas.
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Are willing to tolerate
glitches, bugs, missed ship dates, unplanned features, screw-ups, etc.
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Define their peer group as
fellow “cognoscenti.”
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Look for information outside
the group – especially from mass communication channels, user groups,
bulletin boards, etc.
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Want it cheap, but they’ll give
you lots of feedback.
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Innovators, because they live
outside the mainstream, are not always readily accepted by the mainstream
(company, division, etc.). Having said that, Innovators are the key entry
point for introducing an innovation.
Early Adopters: Visionaries
Early Adopters account for roughly the next 13% of the
people to adopt an innovation. They differ from Innovators in the following
ways:
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Much better integrated into the
mainstream.
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Don’t tend to move in as
diverse and dispersed a world.
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They are:
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Interested in radical change to
their business model; big leaps; mold breaking. They see new ideas and/or
technology as a way of getting there.
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Looking for big returns in
exchange for big risks.
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Willing to integrate the
solution themselves (or pay to have it integrated).
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Define their peer group broadly
(cross industry).
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Motivated by personal
recognition and rewards.
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Willing to serve as visible
references.
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In a hurry.
The Early Adopter looks to the Innovator for
information but adopts new ideas more selectively.
Early Majority: Intentional
The Early Majority accounts for the next 34% of the
people to adopt an innovation. They differ from Early Adopters in the
following ways. They:
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Are very practical. Want
incremental, predictable performance improvements, not radical leaps.
-
Define their peer group within
their industry.
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Want to back a winner; an
industry leader.
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Don’t like to disrupt their
organization.
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Want to think about it. Want to
take their time. Won’t rush into anything.
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Seek information mostly inside
the group (as opposed to the Innovator who looks outside).
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Like lots of options (choice).
It creates competition. On the other hand, they don’t want to have to deal
with lots of vendors.
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Want fully integrated
solutions.
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Care about the company they buy
from, the product, and the service and support they’ll get.
One of the biggest problems many firms face when a
market moves to this phase is that they make great stalking horses to help
customers give the eventual winner a workout. The early majority loves the
idea that there are other players they can use as leverage, even though they
really want to buy the safe choice. They send nice letters afterwards
thanking the chimps for their terrific showing during the pursuit stage, but
they like to buy the market leader.
Late Majority: Doubting
The Late Majority accounts for the next 34% of the
people to adopt an innovation. They:
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Adopt out of necessity. Failure
to do so will cause economic or social harm.
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View new ideas with skepticism
and trepidation.
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Don’t like complexity. Won’t
pay for it.
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Tend to like single-function
solutions, products, and technologies.
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Won’t adopt until almost
everyone else has done so.
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Want safe solutions. Want to
make safe decisions.
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Buy standards.
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Can’t/won’t tolerate risk or
uncertainty.
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Won’t decide based simply on
utility.
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Decide based on peer pressure.
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Define their group in terms of
their industry.
Laggards:
Resistant
Laggards account for the final 16% of the people to
adopt an innovation. They:
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Have virtually no contact in
cosmopolite circles.
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Look to the past.
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Decide based on what was done
by their predecessors.
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Interact with people just like
themselves.
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Adopt long after the innovation
is no longer innovative.
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Are suspicious of change and
change agents.
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Are generally unaware of
innovations.
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Adopt at a snail’s pace.
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Would rather not have to decide
and/or adopt.
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Generally command limited
resources.
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Will fight you every chance
they get.
. . .
back to
CRM Musings
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